Drawing games have a storied history, probably going back all the way to early humans drawing on cave walls, but at least as far back as the early 1980s when Robert Angel, a humble waiter, sought to liven up his parties by choosing a random word from the dictionary and drawing a picture trying to get his guests to guess it. The result was Pictionary and it ultimately kickstarted the modern drawing game.
Fast forward to 2021 and there's a new drawing game in town - You Said You Could Draw by James Nigbur.
- There's a scoring mechanism in the game to reward players for skillfully drawing, or correctly guessing, the most difficult words (marked with a star). I have not played enough yet to see if these are consistently and correctly classified on the cards, one player said he was not sure they are. But in any case, I like this as a potential way to catch up if you're behind but then get some extra points - it adds drama and rewards good play.
- There's also a scoring mechanism that punishes the only player to guess incorrectly - that player must lose two points. I was wary of this at first, it seemed a bit punitive towards someone who may already feel dumb, but my players took it in stride. It definitely encourages one to try harder!
- There's a quality blindfold included in the box - of course, in pandemic time, people may not want to put something on their face that was on other players' faces. It's easy to use the honor system and just trust everyone to close their eyes, if this is the case.
- If you and your players have limited time, or just a lot of other games you want to get to, you may wish to agree to set a different scoring goal than 20 points, which could potentially cause the game to overstay its welcome. We played to 10 points and had a great time. Your mileage may vary.
- I was glad to see the cards are double-sided and color-coded, so all of the red sides can be used, then the black. This increases replayability, especially since the cards are likely to get mixed up.